Just One Clue: Biology Edition

By Beth Acton, John Abbott College

Just One Clue: Biology Edition

At a Glance

Discipline

  • STEM
  • Biology

Instructional Level

  • College & CEGEP

Course

  • Cellular Biology

Tasks in Workflow

Social Plane(s)

  • Group

Type of Tasks

  • Discussing

Technical Details

Class size

  • Small (20-49)

Time

  • Single class period (< 90 mins)

Inclusivity & Accessibility

  • Variety of representations
  • Diversity of engagement

Instructional Purpose

  • Consolidation & metacognition
  • Assessment & knowledge refinement

Overview

The aim of this activity is to review biological terms. Students will practice the vocabulary using creativity and linking of concepts, helping a deeper understanding and acquisition of terminology. The activity draws on social constructivism and gamification of learning.

The game cards are designed to either be used in independent units of the course or as review for the final exam; the in-class portion of the activity needs at least 30 minutes for students to learn the rules and participate in several rounds of game play.

Remember to encourage the students to discuss their clue choices and the links they made between the clues and the term. The conversations around these choices can provide students with valuable moments of clarity and solidify their understanding of concepts.. Provide a copy of the game pieces and cards to a common study area so students can use the game in study groups.

To review the activity sequence, check out the workflow below.

Contributor’s Notes: Created in collaboration with the Biology Department Faculty at John Abbott.

Citation to others: Based on the board game “Just One” by Repos Production SA https://www.rprod.com/en/games/just-one.

Instructional Objectives

Students will be able to:

  • Identify and define key Biology terms using contextual clues.
  • Connect related biological concepts when creating and interpreting clues.
  • Review and apply knowledge from course units to reinforce learning and prepare for assessments.

Workflow & Materials

Workflow

Activity Workflow

View on CourseFlow

Contributor's Notes

Beth Acton

Beth Acton

SALTISE Fellow, John Abbott College, Montreal

Benefits
Challenges
Benefits
  • This is a fun, social activity for the students to use the terminology they have learned, while also creating opportunities for them to think about the terms in relation to other terms and vocabulary.
Challenges
  • Biology is a discipline that has its own specific language, so students are often overwhelmed with the number of terms they need to learn – seeing the stack of game cards may amplify their feelings of being overwhelmed by language and memorization.
  • The game takes time to play, and class time may be limited.

Applied Strategies